An afternoon I decided to recreate the classical 1979 Atari game with a 3D version. The game let you land on the moon surface. The full project took 4 hours.…
An afternoon I decided to create an fps escape room nuclear themed. The full project took 6 hours. 3D assets from Andrea Coppola. I decided later to add an helmet…
This saturday morning I started to model in Blender this scene, imaging how a bowling room and game experience could look like; a day of work. Playing animations in Unity…
This friday evening I started to model in Blender this scene, imaging how a slot machine could look like; half a day of work, textures done by zero in photoshop.…
This tuesday morning I started to model in Blender this scene, imaging how an air hockey game could look like; in three (3) hours I did this, still wipe's but…
This Saturday afternoon I started to model in Blender this scene, imaging how a pool game could look like; the day after I imported in URP (2020.2) and started to…
A Sunday I started to model in Blender this scene, imaging how an art gallery could look like; the day after I imported in HDRP (2020.2) and started to add…
Code: by me (C# / Unity3D) User interface: Gruppo 8mani Client: Narni Description: an app with AR & 360° views of Narni. Techologies: Android, iOS, JAVA, Swift. On Apple Store: https://itunes.apple.com/us/app/narnia-4-0/id1438121557?l=it&ls=1&mt=8 On Play…
Code: by me (Swift / Java) Client: XSENSE Description: an app which uses voice recognition and text recognition to communicate with a remote artificial intelligence server and get answers. Techologies:…
Code: by me (Swift / Java) User interface: Gaia Zuccaro Client: Okulox Description: an app to explain how to relax eyes using exercises. Techologies: Android, iOS, JAVA, Swift. On Apple Store: https://itunes.apple.com/us/app/okulox/id1205624647?mt=8&ign-mpt=uo%3D2 On…
Code: by me (Swift / Java / C# / Unity3D) User interface: HART Studio Client: Wella Description: four training applications using cardboard and 3D videos for Wella. Techologies: Cardboard, Unity3D.…
Code: by me (Swift / Java / C# / Unity3D) User interface: HART Studio Client: Wella Price: free Techologies: Cardboard, Unity3D. iTunes Link: (https://itunes.apple.com/us/app/wcs-vr-360/id1365754990?mt=8&ign-mpt=uo%3D4) Play Store Link: (https://play.google.com/store/apps/details?id=it.tuvixeddu.app)